The article presents a research on error mediation techniques for hand-based input in XR (Extended Reality) devices. These techniques help users to clarify their intentions when recognition errors occur. The research explores how these techniques should be designed and how a user’s task and context might influence their preference for different designs. The study was conducted using a large-scale crowd-sourced survey and an immersive VR-based user study. The results suggest that different contexts within each task type can impact users’ perceived error costs, leading to different preferred mediation techniques.
Publication date: 21 Sep 2023
Project Page: Not provided
Paper: https://arxiv.org/pdf/2309.10899